So we have quite the backlog of ideas too! Q) Wargaming has a history of adding fictionalized vehicles and vessels into their titles alongside more realistic units. Naval combat has so many interesting mechanics we can expand on and there a ton of cool new ideas that really capture the feeling of being on the deck of a ship during a fierce battle. World of Warships is one of those games that your mind can go wild with the potential of where we could be in 1-2 years. How far out has the team planned? Just a year in advance or even further?Ī) You probably have seen what we have announced for 2017 in videos or on the forums but we have plans for 2018 and even some exciting ideas for 2019! There are a whole boat load of new tech trees and features that we have been wanting to put into the game since we started so we have a pretty full schedule of new things coming. Q) Wargaming has laid out a great roadmap for future changes in World of Warships. We’d like to thank ’s PR department as well as Chris Stott for making this interview possible. Recently, we got the chance to ask Community Manager, Chris Stott, some questions about the the release of “dragon boats” in World of Warships we well as some questions regarding the game’s 2017 roadmap.
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